
Game Design Intern London, England
Job description
- Design features aligned with the creative and game directions (e.g. gameplay, economic system, etc.);
- Collaborate with cross-functional teams to integrate your assigned features;
- Develop in-engine prototypes and evaluate their performance;
- Adapt to technical and production constraints, reworking your design when and as often as needed;
- Participate in finding solutions to fix buggy features;
- Create and maintain design documentation that will guide interdependent teams;
- Follow up on features post-launch to improve features.
- A Bachelor's degree or above, overseas study and work background is preferred;
- Strong devotion in video games: playing, analyzing, studying, prototyping, and etc;
- Proficient in interactive prototyping software, such as Axure, Photoshop, Figma, Sketch, etc;
- Have a sensitive logic sense, clear thinking, excellent planning and execution ability, cross-department and team coordination ability, tight thinking logic, and flexible response.
