UI Designer (UK)

UI Designer (UK) Middlesbrough, England

Double Eleven
Full Time Middlesbrough, England 39637 GBP ANNUAL Today
Job description

We see ourselves as a new civilisation of people emerging to make the world of gaming better. Were a different breed of games company - we do things our own way in our own style, not necessarily following whats been done before.

Our people are at the heart of our evolution and we nurture them to be their best. Without them our vision would fail.

We strive to avoid crunch, overtime is optional and always paid, and we offer flexible working hours to allow you to enjoy a normal family life whilst making great games.

Weve helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust: Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around the world in Fallout 76.

Were growing rapidly and as a result were looking for a UI Designer to join our studio in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside. As a UI Designer at Double Eleven, youll demonstrate a player-focused approach to building game interfaces that are functional, intuitive and fun to use, from full menu systems to feedback HUDs. With the support of a Lead Designer, your role will include producing flows, annotated wireframes/mockups, and visual designs, which under your guidance are then developed into final quality UIs by our artists, for console and/or PC.

In this role you will set up camp at our HQ in Middlesbrough. We are continuing to assess the covid-19 situation, and our studio is set-up with the necessary covid-19 support measures to keep our teams safe. The wellbeing of our teams is at the heart of everything we do, and we are keen that all our teams feel safe and reassured.

Strictly no agencies (sorry guys!) and were unable to sponsor a visa for this role.

We can support UK relocation and have a dedicated People team on standby to assist you and your family with every step to us.

We kindly ask all applicants to submit a portfolio to support their application. Were afraid applications without an accompanying portfolio will not be considered.

WOULD YOU ENJOY?

  • Helping to create beautiful games
  • Being part of an amazing team working on multiple AAA titles
  • Being trusted to work independently and proactively to the highest standards
  • Working with experienced teams in the industry


WHAT YOULL BE DOING:

  • Work with Design to conceptualise and produce creative and effective UI solutions that are intuitive, user-friendly and define the game experience.
  • Produce high quality, considered and annotated UI designs, flows and/or interactive prototypes to showcase your work to the projects creative leads.
  • Collaborate with other departments to guide the path of your UI Designs through their development and implementation.
  • Ensure and maintain consistent UI systems, controls and language across the game.
  • Review and evaluate your work to ensure that the UI is integrated correctly.
  • Ensure that our UI designs appeal to a broad audience, across various platforms, with a focus on accessibility.
  • Understand the requirements and creative vision of the product, receive feedback and make adjustments when required.
  • Evaluate the findings and feedback from QA, playtesters, and our gamers, to refine the UI to make a great user experience.
  • Become the go-to' person for UI designs across the game, championing a high level of quality and player experience throughout.
  • Take a proactive approach to foresee problems and provide solutions that are mindful of a projects scope and timescales.

WHAT WERE LOOKING FOR:

  • Proven experience in developing front-facing user-interfaces for games on console and/or PC.
  • A solid understanding of human-centred design practice and demonstration of the design thinking process in your work.
  • An excellent working knowledge of Adobe products including Photoshop, Illustrator and XD and/or Figma or Sketch.
  • Experience working with and creating interactive UI mockups, in Adobe XD or similar packages, to clearly articulate the vision of your UIs.
  • An ability to solve UX problems through UI, from controls and player messaging, to localization and UIs geared towards PC and Console.
  • An ability to create exceptional wireframes that demonstrate a strong understanding of player interaction, messaging, controls and attention to detail.
  • An ability to annotate and explain your designs clearly and confidently to other disciplines and stakeholders.
  • An ability to work collaboratively in a team environment.
  • Experience in user-testing, player analysis and iteration.
  • Excellent written and verbal communication skills.
  • A portfolio showcasing a variety of design work in different styles.
  • A strong passion for games on all platforms and an excellent understanding of what makes them work.

SKILLS CONSIDERED A BONUS:

  • An ability to multitask and understand priorities whilst working under limited supervision.
  • Experience in prototyping / rapid concept iteration.
  • An ability to work with coders to suggest and develop in house UI tools to aid with the implementation or iteration of UIs
  • Knowledge and experience of game engines (Unity/Unreal), scripting (Java/Lua)
  • All other relevant qualifications considered.

QUALIFICATIONS:

  • All qualifications considered

WORKING AT DOUBLE ELEVEN:

Were pretty sure were the best place to work, period.

Some of our benefits include:

  • Competitive salary which is regularly benchmarked against the market as well as an annual pay review as part of an appraisal
  • Flexible start time (start anytime between 8:00am and 10:00am)
  • Flexible lunch hours
  • 29 days of annual leave (20 days annual leave + 8 bank holidays + your birthday)
  • A minimum of 8 days discretionary annual leave during the December holiday break (this is dependant on where the Christmas and New Year day fall each year)
  • 1 day off if your moving house
  • 4 additional days annual leave for 5 years service and a further 4 days annual leave added for your epic 10 years service milestone
  • Personal development plan designed in conjunction with you, your manager and our Training & Development Manager. Plus clear progression framework
  • Vitality Private Healthcare for you and your family (upon the successful completion of a probationary period)
  • Potential for annual performance bonuses and end of year bonuses
  • Constantly improving tools and workflow so you can focus on creativity
  • Fast decision-making to allow you thrive
  • State of the art office facilities i.e. VR setup, games room, book library, high spec kitchen area and more
  • Free juice, hot drinks, fruit and monthly free team lunches
  • Cycle scheme
  • Employee referral bonus (up to £2000!)
  • UK relocation package which includes financial compensation and one to one support finding accommodation / schools etc
  • Opportunity to attend and speak at global events as a Double Eleven Ambassador
  • Many free parties celebrating game launches, winter break and summer
  • In-studio wellbeing programmes and support
  • Opportunity to contribute to our internal Employee Diversity and Equality Network
  • Free game codes, game swag and merchandise
  • Free on site parking
  • Team charity events
  • Sponsored studio activities such as Football, Game Jams and any new suggestions are always considered
  • Activities and events organised throughout the year based on employee choices.
  • Maternity, paternity, shared parental, adoption and dependent leave available
  • Christmas Saving Scheme Rewards and discounts available from Vitality health scheme
  • Pension match contribution

WHAT WE BELIEVE:

We believe that diverse developers make better games.

We believe that we're stronger as a team, and encourage an inclusive, secure and collaborative workforce.

We believe that levelling the playing field creates a safe, accessible and open environment for a wide range of people from a wide range of backgrounds.

We believe that education and communication are the foundation of creating this environment.

We encourage and welcome applications from all walks of life and our studios are fully accessible.

Through integrity, ambition and humanity, we are able to use that experience to create and bring to market great games that people love.

WHAT WE DO:

Since we first opened our doors over 12 years ago, weve grown to over 300 people across 2 studios in the UK and Malaysia, continuing to put our people first as we move forward into a range of original and established IP. Were lucky enough to work with some of the best developers and publishers in the world and were proud to be embarking on this journey with a diverse group of people, working on projects we enjoy but that also challenge us and push us out of our comfort zones to better ourselves.

We value our people and we value their time, striving for a work-life balance and offering a whole host of benefits to those who work for us. Our learning journey is never over, we invest in our people and offer regular training and development on both a company and individual level.

WAYS TO REACH US:

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Recruitment team at [email protected]

WANT TO KNOW MORE ABOUT TEESSIDE?

Were lucky that this area boasts great quality of life and cost of living: https://www.numbeo.com/cost-of-living/compare_cities.jsp?country1=United+Kingdom&country2=United+Kingdom&city1=Middlesbrough&city2=London

We have both coast and country on our doorstep: https://www.enjoyteesvalley.com/

UI Designer (UK)
Double Eleven

www.double11.com
Middlesbrough, United Kingdom
Lee Hutchinson
Unknown / Non-Applicable
201 to 500 Employees
Company - Private
Computer Hardware Development
2009
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