Job description
Job Title - Associate Producer - PC/Console
Reports Into - Head of PC/Console Publishing
Location - Hybrid/ Leamington Spa
A Little Bit about Kwalee…
Kwalee is one of the world’s leading multi-platform game developers and publishers, with well over 1 billion downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join Scathe, Die by the Blade, Robobeat, Space Chef and Wildmender.
What’s In It For You?
Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
Flexible working hours - we trust you to choose how and when you work best
A dog friendly office (There’s dog-free areas too, if pooches aren’t your thing)
Profit sharing scheme - we win, you win
Private medical cover - delivered through BUPA
Life Assurance - for long term peace of mind
On site gym - take care of yourself
Relocation support - available
Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Ninja Warrior
Pitch and make your own games on Creative Wednesdays!
Kwalee Artificial Intelligence (K.A.I) - win prizes for proposing useful AI initiatives
Are You Up To The Challenge?
As Associate Producer you’ll be joining our growing production team and assisting our development partners; taking their game from development through to launch on PC and Console. You’ll be experienced with game production processes and will be familiar with the tools used by the industry.
Your Team Mates
Our team of publishers and managers work with game development studios who want to produce refreshing games for the PC and console markets. With over seven functional teams, our expertise on publishing multi-platform games spans across 30 collective years.
What Does The Job Actually Involve?
Under the supervision of the production team, you will:
Assist in the successful delivery of a range of exciting PC and console titles.
Support the producers and our developer partners to help them deliver their games on time, to budget and to a high quality.
Provide regular qualitative feedback on games in development and competitive analysis of competing titles.
Spot and assist in mitigating potential production issues.
Maintain production documentation and schedules to keep them up to date.
Contribute to post-mortems for released games.
Help iterate our processes to ensure we remain at the top of our game.
Your Hard Skills
Excellent spoken and written communication skills in English.
Previous experience in a gaming environment (ideally one year in PC/console publishing; knowledge of the publishing pipelines for all major PC/console platforms is a definite plus).
Keen interest in video games and the market, particularly in the PC/console space.
Able to work effectively under supervision as part of a team.
Confident, pro-active and willing to go the extra mile when needed.
Organised and capable of prioritising tasks across multiple projects.
Fast learner eager for new challenges.
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!