Software Engineer (Unity)

Software Engineer (Unity) London, England

Sports Interactive
Full Time London, England 27925 - 50000 GBP ANNUAL Today
Job description

We are Sports Interactive

The gaming studio behind: Football Manager.

Founded in 1994, Sports Interactive (‘SI’) became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our titles to an ever-growing audience across an increasing variety of platforms.

To support our growth, we welcome the opportunity to connect with passionate people with the drive to match our ambitions and initiative to realise your individual potential.

We are recruiting for a Software Engineer (Unity) to join a close-knit team working on an exciting new mobile project. We are looking for a candidate with demonstrable experience in C# Unity Mobile development.


A message from the Hiring Manager:

“Hi, my name is Lee Dilley and I’m a Senior Producer here at Sports Interactive. A little about myself: I started here 3 years ago and my main responsibility is to lead the development of our new mobile project. I see this role as being hugely significant in the growth of the team, and I look forward to speaking more with you about how you can help us on that journey. So, if you feel as though you hit a number of the factors we’re looking for in this position, and you’re excited about working in a studio like ours, send in your application and we’ll be in touch!”


Key Responsibilities:

  • Design, build and maintain efficient, reusable, and reliable code.
  • Identify bottlenecks and bugs; devise solutions to address and mitigate these problems.
  • Peer review Engineering changes and utilise test automation techniques.
  • Knowledge sharing across the studio, including potential mentorship of Junior Software Engineers.
  • Collaborate with other team members in delivering complex features on time and at high standards.


Key Requirements:

  • Demonstrable experience in C# Unity Mobile development.
  • Good fundamental skills in architecture, development, and debugging.
  • Experience with memory and space optimisation.
  • Experience working within an Agile environment.
  • Good communication skills for effective collaboration with Engineers, Production, Design, QA and Business Intelligence.
  • Ability to work under pressure, own issues, analyse in detail and be solutions driven
  • Excellent Technical Design Documentation.
  • Experience with at least one of Unity Render Pipeline, UGui, GPU/Graphics or Audio.
  • Strong interest in mobile gaming is advantageous.
  • Experience developing, maintaining, and running live ops games advantageous.


Benefits of Working at Sports Interactive:

  • A flexible working policy to best suit you and your team.
  • Subsidised mental health, therapy and coaching sessions are available.
  • Contributory Pension Scheme (up to 7% of annual salary).
  • Free onsite evening bar in the Sports Interactive London HQ.
  • A well-stocked breakfast bar with cereals, fruits, teas, and coffees.
  • Regular events in collaboration with our partnered football clubs. ️
  • Access to our on-site physical and massage therapist services.
  • Multiple clubs and societies to join e.g., book club and art workshops.
  • Free access to games released under the SEGA Europe umbrella. ️
  • A range of Gym Membership options through our Benefits partners. ️
  • Fully Subsidised Healthcare and Dental Plans.
  • Free Travel Insurance for yourself and your family. ✈️
  • A personalized football shirt upon passing probation.


What is it like to work here?

We approach everything with passion, whether that is making our mark on the gaming and football industries or doing our bit for the world around us. We want to share that outlook with everyone who shows up to work here each day.

For us, talent wins games, but teamwork wins titles. Collaboration is the key to constantly topping our best. We believe everyone matters, no matter which part of the business you are in, so we encourage and support our people in driving your own growth and realising your full potential. But, more than anything else, we are a team. A team with a down-to-earth dynamic, that has a lot of fun doing what we do.

And whether that’s technical tweaks or fine-tuning our creative process, everything is geared at producing the best game possible for our players. To do that, we need to be tenacious and move quickly, and not be afraid of switching things up. It is these principles that have enabled us to produce a game that has defined year after year, and that will continue to push us for many more to come.

Our flexible working culture gives you the opportunity to optimise your workload, with in-office, hybrid, and remote working options dependent on role. So, if you want a work/life balance, we are behind you. Because while we live to create extraordinary games, we know that is not all you have got going on. You can trust that we always keep things in perspective, fostering an environment where work can be more than just a job.

We’re also a London Living Wage employer, boast one of the lowest staff turnover rates in the industry and are proud to have won the ‘Best Places to Work’ award by Gamesindustry.biz in their Environmental category in 2022.


We are proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief.

SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities but please ensure you advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.

Software Engineer (Unity)
Sports Interactive

www.sigames.com
London, United Kingdom
Miles Jacobson
Unknown / Non-Applicable
51 to 200 Employees
Subsidiary or Business Segment
Video Game Publishing
1994
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