Job description
Overview
Rare is an Xbox Game Studio creating the kind of games the world doesn’t have. Our values – explorers, evolving, together – are fundamental to the games we make and how we make them. Rare offers rewarding and fulfilling careers for exceptional people, supporting you to learn and grow. Our studio is a welcoming campus in the heart of the Midlands, where the majority of our team work in a flexible hybrid work pattern.
Responsibilities
Role Purpose
As a Senior Concept Artist, you will be an expert in your field. As a highly creative individual and working as part of a focused team, you will be able to generate ideas quickly and effectively, adapt to established work processes and styles and adhere to deadlines.
Key Accountabilities
- Create outstanding concept artwork that help guide the tone, mood and aesthetic as defined by the Art Director.
- Create character, creature, weapon and item concepts including detailed callouts for production-ready asset creation.
- Iterate on game assets via paintovers, studies and input in group critiques to self-improve.
- Take art and design requirements and provide creative solutions to challenging briefs.
- Take ownership of any given task or brief.
Qualifications
Required Skills and Experience
- Proven experience in game development as a 2D Artist specialising in game art/illustration.
- Strong understanding of digital art creation tools such as Photoshop, Painter etc.
- An excellent foundation in illustration skills and deep understanding of human/creature anatomy, colour theory, shape and form, language and silhouette.
- Great eye for light, value, composition, colour, staging, architecture and detail in environmental design.
- Comfortable working in a predefined art style or able to explore the undefined.
- Self-motivation, excellent communication skills and a great team-player attitude.
Desirable Experience
- Has shipped at least one AAA console/PC title as a Concept Artist.
- A creative and passionate approach to problem solving.
- Able to take and interpret direction and criticism.
- Understanding of 3D pipelines (ZBrush, 3DCoat etc.)
- Able to effectively collaborate with game designers and Art teams.
- A love of stylised artwork/games.
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
Microsoft
https://www.microsoft.com/en-gb/
Redmond, United States
Satya Nadella
$10+ billion (USD)
10000+ Employees
Company - Public
Computer Hardware Development
1975