Job description
The goal at XR Games is to be the best developer of VR titles in the world.
We are a multi award-winning game development studio that specialises in immersive VR games. The studio has a history of full-scale development from concept through to submission, working with prestigious partners such as Sony Pictures VR, Meta, and Rovio Entertainment.
Since 2020 our team has grown from 20 full-time members to almost 100 by the close of 2022, due to the success and critical acclaim of our previous projects such as Zombieland: Headshot Fever and The Angry Birds Movie 2 VR: Under Pressure.
Throughout 2023 & 2024 our team will be working on multiple major projects with recognisable IPs and licences as we continue to grow and invest in our future.
The Role
We’re now looking for an experienced 3D artist to join us for an initial 12 month contract to lead a new project.
What you will do:
- Create, implement and compose diverse 3D art across areas such as environments, weapons, vehicles etc to the highest standard.
Work closely with the Art Director to ensure visual standards, technical requirements and best practises are maintained.
Mentor and guide a team of junior 3D Artists and provide regular feedback.
Are you a fit?
The right person for this role will have experience leading a team of artists on a small project and will be confident enough to lead the project with a certain degree of autonomy. You will likely have 5+ years of games studio experience and will be able to showcase a portfolio of projects with a similar art style to our own.
What we need you to have :
High proficiency in industry standard software such as 3DS Max/Maya, ZBrush, Substance Painter/Designer etc - and the ability to quickly learn new tools as appropriate.
Proven ability to work across different visual styles.
Great attention to detail and aesthetics.
Excellent communication skills with the ability to communicate ideas visually as well as verbally.
Fantastic leadership skills including mentoring/managing junior artists
Experience and understanding of game engines such as Unity/Unreal and similar.
Be highly motivated and pro-active.
Our studio is based in Leeds with a hybrid-working setup as standard. Our preference will always be to have people based in the office for part of the week, however we do accommodate fully remote team members too.
Expected day rate for this role is c. £300 per day and will look to begin early March 2023.
Have you made it this far?
If you’re still reading, we think there’s a strong chance you might be our kind of person.
Here’s the thing, though — research suggests that 60% of women and underrepresented folks might have already talked themselves out of applying. Even if you don’t check every box above, we want to encourage you to introduce yourself.
We believe a diversity of perspectives and experiences makes a team stronger — and the stronger our team, the closer we are to developing the best VR games possible.
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