
Pipeline Supervisor London, England
Job description
Join us and help build the pixels of the future!
The Pipeline Supervisor works with studio-wide departments providing stewardship for 2D and 3D projects (Nuke, Maya, Max, and Houdini) and overall leadership to the Pipeline team.
KEY RESPONSIBILITIES
- Holds vision of the company pipeline team’s role, standards, service agreements and provides guidance and leadership through change management
- Works with Pipeline leadership, and studio leadership including Production, CG Supervisors and Leads to determine requirements for current and upcoming shows; advises on implementation and potential solutions
- Leads studio-wide feature implementation collaboratively and strategically while balancing overall company technical strategies
- Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
- Leverages team expertise and current technology research and development trends to innovate and advance Scanline’s technologies; interfaces with supervisors and leads for ongoing improvements
- Oversees technical briefs and code review standards: set standards and ensure best practices
- Drives overall Pipeline information collection, documentation, and knowledge transfer process: eg. Provides demos and tutorials for artists and other TD's
- Completes performance reviews of the team and provides recommendations for education and training for ongoing skill development
- Participates in daily scrum meetings and regularly scheduled department and production meetings
- Participates in recruiting; resume reviews, interviews, evaluations, job descriptions, etc.
- Partners with Pipeline Management team to identify priorities and schedule tasks
- Mentors pipeline team members; advise, guide, and grow others
QUALIFICATIONS & EXPERIENCE
- BA in Computer Science, or similar discipline (required)
- Extensive, in depth experience in VFX software development (Feature Films preferred)
- Proven experience in a supervision / lead role (required)
- Experienced with planning large projects and forecasting show requirements
- Ability to understand situations quickly and shift priorities as needed
- Negotiation skills: “buy-in” from stakeholders, understand when to engage and when to pivot
- Flexible and agile to rapid shifting schedules, targets, and goals
- Self-directed, proactive, detailed, organized and solution-oriented
- Understanding of scheduling, task estimates, and capacity planning
- Strong written & verbal communication skills
- Demonstrated advanced work experience with Houdini, Nuke, Maya, C/C++, and Python
- Experienced working w/pipelines in Windows/Linux (required)
- Experienced with user interface design in QT/PyQT
- Experienced with V-RayUnderstanding runtime rendering APIs, like DirectX or OpenGL
