
Lead Game Designer Royal Leamington Spa, England
Job description
- Define, maintain, and communicate the creative vision for the project to ensure a best-in-class player experience
- Develop strong relationships with Art, Engineering, Product, and other departments to make that vision a reality
- Partner with Production, Product Management, and Business Intelligence to ensure proper positioning of the product, and inform the vision with analytics and data
- Define and drive problem-solving culture both on your design team and for the team at large
- Communicate and evangelize the vision for the game upward to executive stakeholders, outward to external partners and inwards to the team
- Guide development of features and systems to drive increased KPIs
- Ensure design cohesion and best practices across the team, and communicate them via documentation, presentations, and mentoring
- Review and provide feedback on systems, features, and content designs and provide guidance to other leaders and designers
- Strong knowledge of the competitive landscape to ensure the team is developing a game that matches evolving player expectations and innovations
- Mentor and guide the design team on their respective career trajectories
- Impart your experience and methods to the team, and leverage their strengths and backgrounds to build a versatile team capable of tackling any challenge
- An experienced Design Lead with multiple shipped games under your belt
- Experience with games-as-a-service design methodologies and building a living game for a large community of players
- A track record of implementing and improving design systems, workflows, and processes
- An effortless communicator, visually and verbally
- 2+ years experience in the games industry
- Shipped multiple titles in a Senior or Lead Game Designer role
- Attractive base salary
- 25 days holiday
- Hybrid home/office working pattern
- Attractive benefits
