Job description
Lab42 is a best-in-class cross-platform game developer based in Leamington Spa, UK. Since our founding as a small indie studio, our headcount has grown into a team full of talented, experienced people supported by a veteran management team with backgrounds from SEGA, Codemasters and EA.
As well as working on our own IP, we also offer co-development services to a growing list of clients, including Paradox, SEGA and Curve Digital. We work on some of the best titles around, such as Call of Duty, Crusader Kings, Yakuza, Star Wars Racer and much more, without losing touch with the anti-crunch and people-first values our studio was founded upon.
As winners of the GI Biz Best Places to Work award for the past 3 years running, our studio benefits from a friendly, supportive and empowering team culture. We encourage professional growth, while maintaining a healthy work-life balance.
We are looking for a Senior Graphics Programmer to join us on an exciting new project. This is a fantastic opportunity to play a pivotal role in directly contributing to the game's "highly-performant and stylised experience." You will directly contribute to the programming team's collective knowledge and help to architect, plan, and troubleshoot development, to deliver on the ambitious vision for the game.
As a Senior Graphics Programmer working with the project’s Technical Leadership, you will create and maintain best practices for all graphics components and systems. In this role, you will champion quality across the project and collaborate with all disciplines in the delivery of an exciting project.
We're open to this person being based in-studio position or operating in a hybrid model (2 weeks in, 2 weeks out).
You will:
- Work closely with Code Leadership to plan, estimate, and write high-quality performant 3D graphics components, systems, and visual effects that fully leverage each of our target platform’s hardware capabilities
- Work closely with Feature/Product Owners, reviewing specifications to provide graphics-specific input
- Develop, maintain and extend existing graphics features and systems
- Design, write and test efficient code that meets and exceeds internal quality criteria
- Contribute to regular code reviews, championing code quality and best practices
The role requires:
- Excellent knowledge of C++
- Experience working with next-gen graphics pipelines, 3D graphics APIs as well as profiling builds & identifying bottlenecks (CPU, GPU, footprints, loads)
- Experience using instruments (Pix, VTune, Renderdoc, Tuner, etc.)
- Experience working with a multi-platform codebase
- Eexperience debugging multithreaded code
- Experience with HLSL, Cg, or similar
Nice to have:
- Passionate about GPU technologies and their practical application within real-time game development
- Experience or demos featuring PBR, Real-time Deformation, Compute Shaders, Vulkan, DXR, RTX GI, or similar
- Bounce Lighting
. Defined Annual Bonus Scheme
Lab42 was founded upon a people-first, anti-crunch culture, and we’ve stayed true to those values through all of our growth and success. Now part of the Sumo Digital family of studios, we enjoy all of the benefits and comradery of being part of a large games development organisation, without losing the friendly and flexible working environment that makes Lab42 a great place to work.
As part of Lab42, you’ll be able to work on both original IPs and some of the biggest and best games around – without having to sleep at your desk! Instead, we encourage a harmonious work-life balance that allows you to spend time with family and friends, while still enjoying a career in an exciting industry.
We believe in providing opportunities for internal career progression, and there is plenty of room to grow and fulfill your potential at Lab42. By prioritising the happiness and wellbeing of our staff, we have been joined by many industry veterans, and are proud to be a studio where people chose to stay, develop and grow through their Game Development careers.