Job description
Our metaverse group helps our partners realise their metaverse ambitions. The team’s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).
At Improbable, you’ll collaborate with some of the best in the industry. Together, you’ll create unique, tailored experiences that stretch the boundaries of what’s possible in digital spaces and virtual worlds – and help define what the metaverse can be.
As a graduate gameplay programmer you will be helping us build the next generation of games and metaverse experiences using our Morpheus Technology
We also have a Graduate Software Engineer role. For a comprehensive overview of our Campus Programme, information about Engineering at Improbable and the interview process, please email [email protected] for a briefing pack.
Your opportunity:
- Contribute to defining the next generation of deeply interactive online experiences, and assist us in creating games that allow for new depths of simulation, social interaction and physical interaction at an unprecedented scale.
- Work directly alongside and be supported by other gameplay and engine programmers, assisting in delivering releases and milestones.
- Deliver new features under the direction of programming leadership.
- Learn from and be mentored by world-class game developers and technical specialists.
- Work on cutting-edge game technology and help push the boundaries of what is possible in modern-day computer games.
- Work on large-scale MMO RPGs and Metaverse Events at scales of 10,000+ players
Why you were made for this:
- You are undertaking a degree in Computer Science, Game Development, Maths, Physics or another STEM subject.
- You have a demonstrable portfolio of game development projects from University or personal projects.
- You have an understanding of the principles of Programming, Software Design, and Game Development.
- You're skilled in one or more common programming languages, C, C++, C#.
- You have prior experience with game engines such as Unity or, ideally, Unreal Engine 4.
- You are passionate about games and gaming and interested in new and innovative uses for Web 3.0.
- You understand and are vocal when you need assistance or guidance from programming leadership.
- You're curious and are not afraid to ask questions.
About Us
Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.
We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.
Life at Improbable
Diversity, inclusion & belonging
Improbable
https://www.improbable.io/careers
London, United Kingdom
Herman Narula
Unknown / Non-Applicable
501 to 1000 Employees
Company - Private
Computer Hardware Development
2012