Job description
Join us and help build the pixels of the future!
Reporting to the VFX Generalist Supervisor, the Generalist displays a high proficiency in varied skills across areas of realism lighting, modeling texture, shading, look development, hard surface animation, rendering with the ability to composite their own work. As a seasoned VFX professional working on feature films, the Generalist is able to break down complex VFX shot work for workflow/schedules and support mentoring/training of others.
KEY RESPONSIBILITIES
- Creates high-quality digital composites and visual effects for live-action feature films and seamlessly integrates the various layers of a shot
- Executes a broad range of VFX tasks including look development, lighting objects, modeling, texturing, animation, and rendering
- Establishes looks and/or follow set style direction
- Understands and follows production guidelines; solves design and/or effect challenges for key visual effects shots.
- Receives and implements feedback quickly and effectively
QUALIFICATIONS & EXPERIENCE
- Proven live-action visual effects experience
- Bachelor's degree or equivalent experience
- Experience with 3ds Max software is preferred but Maya experience will be considered so long as you are willing to learn 3ds Max
- Basic understanding of MAXScript
- Working knowledge of the following software: 3ds Max, V-Ray, 3ds Max plug-in experience highly desired such as Forrest pack, and Thinking Particles and etc.
- Solid knowledge of principles of 3D
- Some working experience and knowledge of shader writing, and lighting
- Possess strong technical skills and the ability to learn new software quickly
- Must have the ability to problem-solve and predict potential problems with assigned VFX tasks
- Ability to take direction positively, work well within a team, and thrive under the pressure of tight deadlines