Job description
We are looking for 3D modelers specialising in character modeling and in Unreal Engine 5. As a 3D modeler, you will be responsible for creating characters and virtual worlds (environments). You will be breathing life into sketches and concept art. You will be working in a team with lots of other talented artists, engineers and programmers. You must be well versed with industry standard 3D modeling programs and tools. Good spatial skills and a well honed sense of color and design will help you succeed in this job.
About the Role
- Create and manage digital assets
- Interpret concept art and sketches to create virtual characters, environment and props
- Follow design guidelines, asset naming conventions and other technical constraints
- Prototype and iterate on models and characters based on feedback from team members
- Create textures and UV maps
- Optimize, refine and correct model geometry
- Rig models and characters for animation
- Work with artists, animators and programmers to execute projects on time
- Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies
About You
- Expert level knowledge of 3D design and animation tools such as Unreal Engine, Maya, Zbrush and Substance Painter/Designer
- An eye for detail and good visualization skills
- Ability to take feedback and make changes as required
- Extensive knowledge of character design, rigging, hair, fur, skinning, poly modeling, etc.
- Some familiarity with animation techniques
- Good communication skills
- Minimum 2 years of experience in 3D design and modeling
- Technical diploma in 3D modeling, game arts or a degree in arts and design - a huge plus
- Some scripting experience will be an added bonus