Job description
FitXR is a fitness technology company working at the cutting edge of VR and MR. We’re a funded scale-up on a mission to impact more lives than any other fitness company, and build a healthier world for everyone.
We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $40m from top investors such as Maveron, Hiro, BoostVC and TriplePoint.
We’re a remote-first team of just under 100 people from across the US, UK, and Spain, and we’re committed to making it simpler and more enjoyable for people to get moving. We believe that anybody can fall in love with fitness and make movement part of their life.
Our team is distributed across Europe and the US. We’re guided by our Principles of Play: eight core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory.
The FitXR app contains a growing range of fitness studios, where members can choose from box workouts with world-class trainers like Olympian Nicola Adams, powerful HIIT workouts, and immersive dance classes. While nothing compares to trying it yourself, you can watch a trailer here.
FitXR is available on Meta Quest 2 and has been downloaded by over a million people worldwide. Featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.
The Role
You will work in one of our cross functional teams, developing game components and systems as well as solving unique and challenging technical problems within a specific product work stream.
In this role, you will bring your prior experience and will develop expertise in medium-sized areas of our product and software stack. With this, you will increasingly take responsibility for shaping the direction of those areas. You will take an end to end view of development and will work with, and through, other developers to progress the areas you are responsible for.
You will also have the opportunity to work across teams and will coordinate with developers in central technology & infrastructure teams. You will help and support others in areas where you have built expertise, and will be a positive role model within your own team and across the wider engineering organisation
What you’ll do
Work closely with your cross-functional team to design, prototype and implement new features.
Proactively maintain and improve existing features and systems.
Help ensure that our systems are optimised and efficient.
Help with development planning including identifying technical risks / issues and coming up with solutions to overcome them.
You should apply if
Confidence with C#
Great verbal and written communication skills. You’ll communicate well with technical and non technical stakeholders alike.
Demonstrable game development experience on PC, console or mobile titles.
At least one successful release, or equivalent amount of industry experience.
Comfortable developing using the Unity game engine.
Experience using source control systems.
Other Desired Skills and Experience - Having any one of these is an added plus:
Developing VR games or experiences
Experience of developing performance sensitive software
Familiarity with Perforce source control
Experience using a commercial or in-house game engine.
Experience with Unity UI
Experience with API consumption.
Our mission is to make fitness fun and accessible for everyone. To build inclusive products, we need to build an inclusive team. Please know that this list is indicative and that we would still love to hear from you even if you feel you only are a 75% match. Skills can be learnt, diversity cannot. We promote a diverse and inclusive culture at FitXR. Unfortunately, we are unable to offer visas of any kind at this time!
Our interview process takes place on Google Hangouts and tends to consist of the following stages:
- Initial screen (talent team)
- Hiring Manager
- Cross-functional team interview
- Final interview including task
Please let us know if you require any accommodations for the interview process, and we’ll do our best to provide assistance.
Our benefits are hosted on Ben
which gives you flexibility to make choices that work for you.
Benefits
Fully remote: your life, your way of working
Unlimited annual leave
Competitive salary with half year and end of year reviews
Stock options
£800 per annum learning budget
£600 per annum wellbeing budget
£400 work from home budget
Bi-annual company retreat & regular get togethers
Quest 2 VR headset
Private Health Insurance (optional)
️ Annual travel pass & cycle to work scheme
12 weeks full paid family leave (this include bereavement, adoption, paternity, maternity)