Job description
The Apprenticeship.
The Sumo Academy’s game programming apprenticeship programme provides an alternative pathway into a career as a game programmer. Previous game programming experience is NOT required, and applicants need only demonstrate their learning potential as game programmers. English apprenticeship programmes can only be used to train someone for a role in which they have not already been trained. Therefore, students of game programming degrees should apply to our undergraduate placement scheme or directly for junior industry roles instead.
Duration: 18-24 Months
This programme will follow the newly approved Level 7 Game Programmer Apprenticeship Specification co-developed by Sumo-Digital. As a Level 7 programme, this provides apprentices with the opportunity to gain the knowledge, skills and behaviours to support their pathway into senior, technical roles as programmers within the games industry. While each apprentice’s individual journey will vary, this will typically include:
Significant training in C++: the primary language used in game development.- Training and support with the Unreal Engine.
- A placement on one of Sumo’s game teams.
- The chance to work on published products developed by the Academy (Zool Redimensioned)
Key Requirements:
- You must be at least 18 years old.
- You must demonstrate a strong aptitude for programming through our interview process.
- You must not already be enrolled on another apprenticeship, or in full-time education which would overlap with the apprenticeship.
- You must already have a valid and eligible residency status for the full length of your apprenticeship. You must have not received significant prior training as a game programmer - your prior learning in programming and game development must not exceed more than 50% of the knowledge skills and behavior set out in the occupational standard for a Level 7 Game Programmer.
To be considered we need from you:
- A current CV.
- A covering letter explaining why you want to join the apprenticeship programme.
- A completed version of this C++ tutorial for beginners. Depending on your previous programming experience, this might take you anywhere from a couple of hours to a weekend. However, working through this will tell you a lot about whether you enjoy game programming if you have never done any before. It is only necessary to attach your “MainGame.cpp" source file to the application.
Without all three components, your application will not be considered.
We’re looking for candidates who have huge potential, but who don’t have all the usual prerequisites for gaining employment in the videogame industry. We’re not asking for prior qualifications or a portfolio of work, so we do need to be sure that our apprentices have an aptitude for learning how to code. That means we need to ask applicants to undertake some self-study and complete a series of aptitude tests before considering them for the programme. We’ve done as much as we can to make sure that these tests are accessible and fair to all, but we know that not everyone has the time and resources to devote to such a time-consuming process. If you come from an underrepresented group and need more support, then please consider applying to our Diversity Internship Training Programme first.
Application Timeline.
If your initial application is successful, then you will be given access to some training materials and invited to take part in some aptitude tests. These online tests assume that you have engaged with the training materials and must be completed within the testing window which includes two weekends to accommodate applicants with existing commitments and responsibilities. The content of the tests will be based on games that are made using the PlayBuffer C++ framework which is freely available here.