Job description
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Electronic Arts is looking for high performing students to join our world-class co-op experience. Fall 2023 will be better than ever as we offer remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates
Location: Hybrid and remote work options available across most North American locations.
WE MAKE FUN...FUNNER.
We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
As a Concept Artist Co-Op reporting to the Art Director, you will:
Responsibilities
Work with the concept art director, artists and designers to learn creating concept art to explore and propose visual solutions from simple to complex problem.
Learn through an LOQ (level of quality) process of refinement, starting with sketches, developing color studies and finishing with refined final paintings and asking for feedback on each step.
Gather and review needed photographic reference material following the general art direction to add important details and build believability in your concepts.
Support and produce "paint over" on existing assets and grey box design intentions to improve the themes or add more life or interest.
Learn vocabulary around art, including topics such as: composition, proportions, architecture style, visual design, and color to participate in reviews to improve your work. (English is the required language of work.)
Work to different, targeted levels of completeness as determined by the AD for an assignment.
Qualifications
You are currently enrolled in a college or University degree granting program
- You are eligible to work in Canada
Ability to work in a range of visual styles and techniques
Provide examples of game props concept art and/or environment concept art for game, and/or fashion and accessories branding
Show strong skills in traditional illustration and drawing in multiple media
Candidates should already demonstrate proficient skills including good use of shapes, proportion, line, light, shadow, and color
REQUIRED: Please submit a portfolio/demo reel link with your application
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
About Electronic Arts
CEO: Andrew Wilson
Revenue: $5 to $10 billion (USD)
Size: 10000+ Employees
Type: Company - Public
Website: https://www.ea.com/careers
Year Founded: 1982