Audio Research Software Engineer

Audio Research Software Engineer Cambridgeshire

Meta
Full Time Cambridgeshire 10.56 - 12.04 GBP Today
Job description

Meta Reality Labs Research (RL-R) brings together a world-class team of researchers, developers, and engineers to create the future of augmented and virtual reality. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and provide enhanced audio experiences to billions of people, forever transforming the way we work, play, and connect.In this role, you will join a team of software engineers and collaborate with pioneers in research, electrical engineering, firmware engineering, and user experience design. You will learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving. Together, we are going to build cutting-edge prototypes and create the audio technology that can define a paradigm shift in how we interact with our surroundings. So we invite you to step into the adventure of a lifetime, as we make science fiction real, and change the world.


Audio Research Software Engineer Responsibilities:

  • Design, develop, integrate, optimise and debug real-time AR and VR audio software for advanced prototypes and user experiences.
  • Build tools, platforms, infrastructure and documentation that enable more efficient and effective research.
  • Build a community of researchers and other team members by sharing software engineering best practices, tips and techniques.
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions



Minimum Qualifications:

  • BSc degree in Computer Science or a related field, or equivalent work experience.
  • 5+ years of professional programming experience in building real-time, performance sensitive systems.
  • Demonstrated proficiency in C++, algorithm design, low level computer architecture, software design, and analysing computational complexity.
  • Good understanding of audio pipelines and/or digital signal processing.



Preferred Qualifications:

  • Established track record of creating software for real-time environments such as video, audio, embedded systems, or robotics.
  • Experience shipping one or more products on large code bases that span a range of platforms and tools
  • Experience working in AR/VR.
  • Experience with Max/MSP, MATLAB, Audioweaver, or similar platforms.
  • Profiling / optimising code on DSPs
  • Proficiency in Python.
  • Demonstrated experience working within interdisciplinary teams.

Audio Research Software Engineer
Meta

http://www.metacareers.com
Menlo Park, United States
Mark Zuckerberg
$10+ billion (USD)
10000+ Employees
Company - Public
Internet & Web Services
2004
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